adjustOffset method
When nestedAction is open ,adjust currentOffset if nestedWidth > currentOffset
Implementation
void adjustOffset(
{required double offsetX, required Curve curve, required bool trailing}) {
controller.stop();
final adjustOffsetAnimController = AnimationController(
vsync: this, duration: const Duration(milliseconds: 150));
final curveAnim =
CurvedAnimation(parent: adjustOffsetAnimController, curve: curve);
final endOffset = trailing ? -offsetX : offsetX;
animation = Tween<double>(begin: currentOffset.dx, end: endOffset)
.animate(curveAnim)
..addListener(() {
if (lockAnim) return;
this.currentOffset = Offset(animation.value, 0);
setState(() {});
});
adjustOffsetAnimController.forward().whenCompleteOrCancel(() {
adjustOffsetAnimController.dispose();
});
}