path property
Path?
get
path
The engine path for this shape, or null if it draws nothing.
Implementation
ui.Path? get path {
if (_pathResolved) return _path;
_pathResolved = true;
switch (type) {
case SVGAShapeType.shape:
final outline = this.outline;
if (outline != null && !outline.isEmpty) _path = outline.path;
case SVGAShapeType.rect:
if (width > 0 && height > 0) {
_path = ui.Path()
..addRRect(
ui.RRect.fromRectAndRadius(
ui.Rect.fromLTWH(x, y, width, height),
ui.Radius.circular(cornerRadius),
),
);
}
case SVGAShapeType.ellipse:
if (width > 0 && height > 0) {
_path = ui.Path()
..addOval(
ui.Rect.fromLTWH(x - width, y - height, width * 2, height * 2),
);
}
case SVGAShapeType.keep:
break;
}
return _path;
}