DrawableGradient class abstract
Basic information describing a gradient.
- Implementers
- Annotations
Constructors
-
DrawableGradient(List<
double> ? offsets, List<Color> ? colors, {TileMode spreadMethod = TileMode.clamp, GradientUnitMode unitMode = GradientUnitMode.objectBoundingBox, Float64List? transform}) -
Initializes basic values.
const
Properties
-
colors
→ List<
Color> ? -
The colors to use for the gradient.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
-
offsets
→ List<
double> ? -
Specifies where
colors[i]
begins in the gradient.final - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- spreadMethod → TileMode
-
The TileMode to use for this gradient.
final
- transform → Float64List?
-
The transform to apply to this gradient.
final
- unitMode → GradientUnitMode
-
The GradientUnitMode for any vectors specified by this gradient.
final
Methods
-
createShader(
Rect bounds) → Shader - Creates a Shader (i.e. a Gradient) from this object.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited