TextAsset constructor

const TextAsset({
  1. Key? key,
  2. required StoryElement storyElement,
  3. required Size screen,
  4. required bool isEditing,
  5. required EditorController editorController,
  6. dynamic onTextTap(
    1. String tappedText
    )?,
})

Implementation

const TextAsset({
  super.key,
  required this.storyElement,
  required this.screen,
  required this.isEditing,
  required this.editorController,
  this.onTextTap,
});