StateNotifier<StateType, ErrorType> class
abstract
- Inheritance
-
- Object
- ChangeNotifier
- StateNotifier
- Implemented types
-
- ValueListenable<
Event< StateType, ErrorType> >
- ValueListenable<
- Implementers
- Available Extensions
Constructors
-
StateNotifier(Event<
StateType, ErrorType> _state)
Properties
- data → StateType
-
no setter
- error → ErrorType
-
no setter
- hasCurrentData → bool
-
no setter
- hasData → bool
-
no setter
- hasError → bool
-
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- hasListeners → bool
-
Whether any listeners are currently registered.
no setterinherited
- hasNoData → bool
-
no setter
- isIdle → bool
-
no setter
- isLoading → bool
-
no setter
-
loadingFuture
→ Future<
void> -
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
state
↔ Event<
StateType, ErrorType> -
getter/setter pair
-
value
→ Event<
StateType, ErrorType> -
The current value of the object. When the value changes, the callbacks
registered with addListener will be invoked.
no setteroverride
Methods
-
addListener(
VoidCallback listener) → void -
Register a closure to be called when the object changes.
inherited
-
dispose(
{bool removeFromCache = true}) → void -
Discards any resources used by the object. After this is called, the
object is not in a usable state and should be discarded (calls to
addListener will throw after the object is disposed).
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
notifyListeners(
) → void -
Call all the registered listeners.
inherited
-
refresh(
) → void -
removeListener(
VoidCallback listener) → void -
Remove a previously registered closure from the list of closures that are
notified when the object changes.
inherited
-
setFailure(
ErrorType error, {bool removeData = false}) → void -
setIdle(
{bool removeData = false}) → void -
setLoaded(
StateType data) → void -
setLoading(
{bool removeData = false}) → void -
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited