SortableItemState class

Inheritance
Mixed in types

Constructors

SortableItemState()

Properties

context BuildContext
The location in the tree where this widget builds.
no setterinherited
destinationIndex int
getter/setter pair
element SortableElement
Data or Relation holder, anyway ...
no setter
ghostType GhostType
Use for creating a clone ghost view when user dragging to different row
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
mounted bool
Whether this State object is currently in a tree.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
slideToLeftController AnimationController
getter/setter pair
slideToRightController AnimationController
Animations controllers
getter/setter pair
sourceIndex int
Visible index for rolling from / rolling to
getter/setter pair
widget SortableItem
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
createTicker(TickerCallback onTick) Ticker
Creates a ticker with the given callback.
inherited
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant SortableItem oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
override
initState() → void
Called when this object is inserted into the tree.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
setGhostType(GhostType type) → void
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
startAnimation(bool isDraggingInSameRow) → void
Start the rolling animation
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited