addVolumeChange method

void addVolumeChange(
  1. {required double volume,
  2. required double beat}
)

Adds a Volume event to this track. This does not sync the events to the backend.

Implementation

void addVolumeChange({required double volume, required double beat}) {
  final volumeChangeEvent = VolumeEvent(beat: beat, volume: volume);

  _addEvent(volumeChangeEvent);
}