NodeObjectBuilder constructor
NodeObjectBuilder({
- String? name,
- List<
int> ? children, - MatrixObjectBuilder? transform,
- List<
MeshPrimitiveObjectBuilder> ? meshPrimitives, - SkinObjectBuilder? skin,
Implementation
NodeObjectBuilder({
String? name,
List<int>? children,
MatrixObjectBuilder? transform,
List<MeshPrimitiveObjectBuilder>? meshPrimitives,
SkinObjectBuilder? skin,
})
: _name = name,
_children = children,
_transform = transform,
_meshPrimitives = meshPrimitives,
_skin = skin;