NodeObjectBuilder constructor

NodeObjectBuilder({
  1. String? name,
  2. List<int>? children,
  3. MatrixObjectBuilder? transform,
  4. List<MeshPrimitiveObjectBuilder>? meshPrimitives,
  5. SkinObjectBuilder? skin,
})

Implementation

NodeObjectBuilder({
  String? name,
  List<int>? children,
  MatrixObjectBuilder? transform,
  List<MeshPrimitiveObjectBuilder>? meshPrimitives,
  SkinObjectBuilder? skin,
})
    : _name = name,
      _children = children,
      _transform = transform,
      _meshPrimitives = meshPrimitives,
      _skin = skin;