MeshPrimitiveObjectBuilder constructor

MeshPrimitiveObjectBuilder({
  1. VertexBufferTypeId? verticesType,
  2. dynamic vertices,
  3. IndicesObjectBuilder? indices,
  4. MaterialObjectBuilder? material,
})

Implementation

MeshPrimitiveObjectBuilder({
  VertexBufferTypeId? verticesType,
  dynamic vertices,
  IndicesObjectBuilder? indices,
  MaterialObjectBuilder? material,
})
    : _verticesType = verticesType,
      _vertices = vertices,
      _indices = indices,
      _material = material;