GltfDocument constructor

GltfDocument({
  1. int? scene,
  2. List<GltfScene> scenes = const [],
  3. List<GltfNode> nodes = const [],
  4. List<GltfMesh> meshes = const [],
  5. List<GltfAccessor> accessors = const [],
  6. List<GltfBufferView> bufferViews = const [],
  7. List<GltfBuffer> buffers = const [],
  8. List<GltfMaterial> materials = const [],
  9. List<GltfTexture> textures = const [],
  10. List<GltfImage> images = const [],
  11. List<GltfSampler> samplers = const [],
  12. List<GltfSkin> skins = const [],
  13. List<GltfAnimation> animations = const [],
})

Implementation

GltfDocument({
  this.scene,
  this.scenes = const [],
  this.nodes = const [],
  this.meshes = const [],
  this.accessors = const [],
  this.bufferViews = const [],
  this.buffers = const [],
  this.materials = const [],
  this.textures = const [],
  this.images = const [],
  this.samplers = const [],
  this.skins = const [],
  this.animations = const [],
});