unpack method
Implementation
SceneT unpack() => SceneT(
children: const fb.ListReader<int>(
fb.Int32Reader(),
lazy: false,
).vTableGetNullable(_bc, _bcOffset, 4),
transform: transform?.unpack(),
nodes: nodes?.map((e) => e.unpack()).toList(),
textures: textures?.map((e) => e.unpack()).toList(),
animations: animations?.map((e) => e.unpack()).toList(),
);