finish method

  1. @override
int finish(
  1. Builder fbBuilder
)
override

Finish building, and store into the fbBuilder.

Implementation

@override
int finish(fb.Builder fbBuilder) {
  final int? verticesOffset = _vertices?.getOrCreateOffset(fbBuilder);
  final int? indicesOffset = _indices?.getOrCreateOffset(fbBuilder);
  final int? materialOffset = _material?.getOrCreateOffset(fbBuilder);
  fbBuilder.startTable(7);
  fbBuilder.addUint8(0, _verticesType?.value);
  fbBuilder.addOffset(1, verticesOffset);
  fbBuilder.addOffset(2, indicesOffset);
  fbBuilder.addOffset(3, materialOffset);
  if (_boundsAabb != null) {
    fbBuilder.addStruct(4, _boundsAabb!.finish(fbBuilder));
  }
  if (_boundsSphere != null) {
    fbBuilder.addStruct(5, _boundsSphere!.finish(fbBuilder));
  }
  if (_skinnedPoseUnionAabb != null) {
    fbBuilder.addStruct(6, _skinnedPoseUnionAabb!.finish(fbBuilder));
  }
  return fbBuilder.endTable();
}