MeshPrimitiveObjectBuilder constructor
MeshPrimitiveObjectBuilder({
- VertexBufferTypeId? verticesType,
- dynamic vertices,
- IndicesObjectBuilder? indices,
- MaterialObjectBuilder? material,
- Aabb3ObjectBuilder? boundsAabb,
- SphereObjectBuilder? boundsSphere,
- Aabb3ObjectBuilder? skinnedPoseUnionAabb,
Implementation
MeshPrimitiveObjectBuilder({
VertexBufferTypeId? verticesType,
dynamic vertices,
IndicesObjectBuilder? indices,
MaterialObjectBuilder? material,
Aabb3ObjectBuilder? boundsAabb,
SphereObjectBuilder? boundsSphere,
Aabb3ObjectBuilder? skinnedPoseUnionAabb,
}) : _verticesType = verticesType,
_vertices = vertices,
_indices = indices,
_material = material,
_boundsAabb = boundsAabb,
_boundsSphere = boundsSphere,
_skinnedPoseUnionAabb = skinnedPoseUnionAabb;