loadSceneSubtree function Assets and loading
Future<void>
loadSceneSubtree(
- Node node, {
- String? package,
- AssetBundle? bundle,
- FsceneComponentRegistry? registry,
Streams a lazy placeholder node's prefab content under it, resolving
the referenced prefab by its source path (the registry-aware counterpart
of loadSubtree for scenes loaded with loadScene).
The streamed content hot-reloads: editing any of the prefab's assets re-streams the subtree in place while it is loaded.
Implementation
Future<void> loadSceneSubtree(
Node node, {
String? package,
AssetBundle? bundle,
FsceneComponentRegistry? registry,
}) async {
final sceneRegistry = await SceneRegistry.load(bundle: bundle);
return sceneRegistry.loadSubtree(
node,
package: package,
bundle: bundle,
registry: registry,
);
}