kRenderLayerDefault top-level constant Rendering

int const kRenderLayerDefault

The default layer a Node occupies (bit 0).

A node's layers is a 32-bit bitmask; a render view renders the node only when the node's layers intersect the view's layer mask. This lets a view (a capture, a minimap, an editor overlay) include or exclude specific nodes.

Implementation

const int kRenderLayerDefault = 1;