sampler property

SamplerOptions sampler
getter/setter pair

The sampler used for colorTexture. Defaults to linear filtering with edge clamping, which suits both single sprites and flipbook atlases.

Implementation

gpu.SamplerOptions sampler = gpu.SamplerOptions(
  minFilter: gpu.MinMagFilter.linear,
  magFilter: gpu.MinMagFilter.linear,
  widthAddressMode: gpu.SamplerAddressMode.clampToEdge,
  heightAddressMode: gpu.SamplerAddressMode.clampToEdge,
);