shadowIntensity property

double get shadowIntensity

How strongly aggregate shadow visibility darkens the surface, 0 to 1.

Exactly 0 disables the catcher entirely: no render passes draw it.

Implementation

double get shadowIntensity => _shadowIntensity;
set shadowIntensity (double value)

Implementation

set shadowIntensity(double value) {
  _shadowIntensity = value;
  _paramsDirty = true;
}