shadowIntensity property
double
get
shadowIntensity
How strongly aggregate shadow visibility darkens the surface, 0 to
1.
Exactly 0 disables the catcher entirely: no render passes draw it.
Implementation
double get shadowIntensity => _shadowIntensity;
set
shadowIntensity
(double value)
Implementation
set shadowIntensity(double value) {
_shadowIntensity = value;
_paramsDirty = true;
}