visibleSize method

  1. @override
Vector2 visibleSize(
  1. Size viewportSize
)
override

The visible (width, height) in world units for a view of viewportSize logical pixels.

Implementation

@override
Vector2 visibleSize(ui.Size viewportSize) {
  final aspectRatio = _aspectOf(viewportSize);
  return aspectRatio * height >= width
      ? Vector2(height * aspectRatio, height)
      : Vector2(width, width / aspectRatio);
}