MorphedSkinnedGeometry constructor

MorphedSkinnedGeometry(
  1. MorphTargetData morphTargets
)

Creates skinned geometry morphed by morphTargets.

Implementation

MorphedSkinnedGeometry(MorphTargetData morphTargets) {
  _initMorphState(morphTargets);
  if (usesGpuMorphing) setVertexShaderName('MorphedSkinnedVertex');
}