MeshAttributeData class Geometry

One named per-vertex attribute stream carried by a MeshData, matching a custom material's attributes entry (see Geometry.setCustomAttribute).

data is a tightly packed run of components-component float vectors, one per vertex.

Constructors

MeshAttributeData(Float32List data, {required int components})

Properties

components int
Components per vertex, 1 through 4.
final
data Float32List
The packed attribute values, components * vertexCount floats.
final
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited