setTexture method
Implementation
void setTexture(
String name,
gpu.Texture texture, {
gpu.SamplerOptions? sampler,
}) {
final slot = _samplers[name];
if (slot == null) {
throw ArgumentError('Unknown sampler parameter "$name".');
}
_overridden.add(name);
_assigned[name] = texture;
slot.texture = texture;
slot.sampler = sampler;
}