getTexture method

Texture? getTexture(
  1. String name
)

The texture bound to sampler name, or null when unset. The engine binds the declared placeholder at draw time for an unset sampler, so that placeholder is never surfaced here. Throws on an unknown sampler name.

Implementation

gpu.Texture? getTexture(String name) {
  final slot = _samplers[name];
  if (slot == null) {
    throw ArgumentError('Unknown sampler parameter "$name".');
  }
  return slot.texture;
}