contains method

bool contains(
  1. Vector3 worldPosition
)

Whether worldPosition sits inside this volume.

Implementation

bool contains(Vector3 worldPosition) {
  final center = node.globalTransform.getTranslation();
  return (worldPosition.x - center.x).abs() <= extents.x &&
      (worldPosition.y - center.y).abs() <= extents.y &&
      (worldPosition.z - center.z).abs() <= extents.z;
}