IrradianceFieldBake class Lighting and environment

A baked irradiance field, serializable into an .fscene document and assignable to IrradianceVolumeComponent.bake.

Constructors

IrradianceFieldBake({required Vector3 origin, required Vector3 spacing, required Vector3 resolution, required Uint8List atlasBytes})

Properties

atlasBytes Uint8List
Raw half-float bytes of the complete atlas.
final
hashCode int
The hash code for this object.
no setterinherited
origin → Vector3
World-space origin of the minimum corner probe.
final
resolution → Vector3
Probe count along each axis.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
spacing → Vector3
Distance between adjacent probes along each axis.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited