onUnmount method
Called when the owning node leaves a live scene graph.
Implementation
@override
void onUnmount() {
final item = _renderItem;
if (item != null) {
node.internalRenderScene?.remove(item);
_renderItem = null;
_worldTransformVersion = -1;
_instanceRevision = -1;
_geometryBoundsVersion = -1;
}
}