EnvironmentSkySource class Lighting and environment
Shows the scene's image-based-lighting environment as the background, optionally blurred.
Samples Scene.environment's prefiltered-radiance atlas along each view
ray. blurriness selects how rough (and so how blurred) the sampled band
is: 0.0 shows the sharp environment, 1.0 shows the fully-blurred band.
The same atlas drives specular reflections, so a blurred background stays
consistent with what reflective surfaces show.
Constructors
- EnvironmentSkySource({double blurriness = 0.0})
Properties
- blurriness ↔ double
-
How blurred the background is, from
0.0(sharp) to1.0(fully blurred). Clamped to that range when sampled.getter/setter pair - hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited