BloomSettings class

Makes bright areas bleed light into their surroundings. Computed in a chain of HDR passes and added back to the scene before tone mapping.

Constructors

BloomSettings()

Properties

enabled bool
Whether bloom runs. Off by default.
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
intensity double
How strongly the bloom is added back to the scene. 0 is none.
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
scatter double
Spread of the blur, from 0 to 1. Higher values bloom wider.
getter/setter pair
threshold double
HDR brightness above which a pixel starts to bloom.
getter/setter pair

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited