buildDesc method

  1. @override
JointDesc buildDesc(
  1. int bodyA,
  2. int bodyB,
  3. bool collisionsEnabled
)
override

Builds the description for the current property values.

Implementation

@override
sim.JointDesc buildDesc(int bodyA, int bodyB, bool collisionsEnabled) =>
    sim.SphericalJointDesc(
      bodyA: bodyA,
      bodyB: bodyB,
      localAnchorA: _localAnchorA,
      localAnchorB: _localAnchorB,
      collisionsEnabled: collisionsEnabled,
    );