useGravity property
bool
get
useGravity
Implementation
bool get useGravity => _useGravity;
set
useGravity
(bool value)
Implementation
set useGravity(bool value) {
_useGravity = value;
final handle = _handle;
if (handle != null) _sim!.setBodyGravityScale(handle, value ? 1 : 0);
}