useGravity property

bool get useGravity

Implementation

bool get useGravity => _useGravity;
set useGravity (bool value)

Implementation

set useGravity(bool value) {
  _useGravity = value;
  final handle = _handle;
  if (handle != null) _sim!.setBodyGravityScale(handle, value ? 1 : 0);
}