applyForce method
void
applyForce(
- Vector3 force, {
- Vector3? atWorldPoint,
Applies a continuous force (world space) for the current step;
atWorldPoint makes it produce torque about the center of mass.
Implementation
void applyForce(Vector3 force, {Vector3? atWorldPoint}) {
final handle = _handle;
if (handle != null) {
_sim!.applyForce(handle, force, atWorldPoint: atWorldPoint);
}
}