angularVelocity property

Vector3 get angularVelocity

Implementation

Vector3 get angularVelocity {
  final handle = _handle;
  return handle == null
      ? _angularVelocity
      : _sim!.readBodyAngularVelocity(handle);
}
set angularVelocity (Vector3 value)

Implementation

set angularVelocity(Vector3 value) {
  _angularVelocity = value;
  final handle = _handle;
  if (handle != null) _sim!.setBodyAngularVelocity(handle, value);
}