onUnmount method
Called when the owning node leaves a live scene graph.
Implementation
@override
void onUnmount() {
_simEvents?.cancel();
_events?.close();
_collidersByHandle.clear();
simulation.dispose();
}
Called when the owning node leaves a live scene graph.
@override
void onUnmount() {
_simEvents?.cancel();
_events?.close();
_collidersByHandle.clear();
simulation.dispose();
}