handle property
int?
get
handle
The joint's simulation handle, or null while unmounted.
Pass it to world's PhysicsWorld.simulation (downcast to the
concrete backend) to reach backend-specific joint features the generic
surface does not expose. Backends with joint types beyond the sealed
sim.JointDesc set create them on their own world and subclass Joint
to drive that handle.
Implementation
int? get handle => _handle;