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flutter_scene package
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physics.dart
Joint
Joint.new constructor
Joint.new constructor
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light_mode
Joint
constructor
Joint
(
{
Node
?
otherNode
,
bool
collisionsEnabled
=
false
,
})
Implementation
Joint({this.otherNode, bool collisionsEnabled = false}) : _collisionsEnabled = collisionsEnabled;
flutter_scene package
documentation
physics
Joint
Joint.new constructor
Joint class