effectivePitch property
double
get
effectivePitch
Effective pitch angle of the boom.
Implementation
double get effectivePitch {
if (!inheritPitch || !isAttached) return pitch;
final ownerRot = vm.Quaternion.identity();
node.globalTransform.decompose(
vm.Vector3.zero(),
ownerRot,
vm.Vector3.zero(),
);
final qx = ownerRot.x;
final qy = ownerRot.y;
final qz = ownerRot.z;
final qw = ownerRot.w;
final sinp = (2 * (qw * qx - qy * qz)).clamp(-1.0, 1.0);
final ownerPitch = math.asin(sinp);
return (ownerPitch + pitch).clamp(-1.4, 1.4);
}