SceneDiff constructor

SceneDiff({
  1. required List<LocalId> added,
  2. required List<LocalId> removed,
  3. required List<NodeChange> changed,
  4. bool animationsChanged = false,
  5. bool stageChanged = false,
})

Creates a diff from its parts.

Implementation

SceneDiff({
  required this.added,
  required this.removed,
  required this.changed,
  this.animationsChanged = false,
  this.stageChanged = false,
});