RenderTextureResource class

An offscreen render target a serialized render view draws into and materials sample by id (the runtime RenderTexture).

Inheritance

Constructors

RenderTextureResource(LocalId id, {required int width, required int height, String update = 'everyFrame', int? intervalMilliseconds, String filter = 'linear', String wrap = 'clampToEdge'})
Creates a render-texture resource.

Properties

filter String
The sampling filter name (linear, nearest).
final
hashCode int
The hash code for this object.
no setterinherited
height int
Target height in physical pixels.
final
id LocalId
This resource's stable, document-scoped id.
finalinherited
intervalMilliseconds int?
The interval for the interval policy, in milliseconds.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
update String
The update policy name (everyFrame, interval, manual), mapped to the runtime RenderTextureUpdate at realization.
final
width int
Target width in physical pixels.
final
wrap String
The sampling wrap-mode name (clampToEdge, repeat, mirror).
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited