RealizeContext class

Context handed to a ComponentCodec when realizing a ComponentSpec into a live Component. Carries the source document and a resources realizer so a codec (for example a mesh) can resolve referenced geometry and materials.

Constructors

RealizeContext(SceneDocument document, {ResourceRealizer? resources})
Creates a realize context over document, optionally with a resources realizer.

Properties

document SceneDocument
The document being realized.
final
hashCode int
The hash code for this object.
no setterinherited
resources ResourceRealizer?
Realizes referenced geometry/material resources, or null when resource realization is unavailable (a codec needing it should return null).
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited