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flutter_scene package
documentation
fscene.dart
AnimationChannelSpec
targetName property
targetName property
dark_mode
light_mode
targetName
property
String
?
targetName
final
The target node's name (fallback binding, for clones and merges).
Implementation
final String? targetName;
flutter_scene package
documentation
fscene
AnimationChannelSpec
targetName property
AnimationChannelSpec class