SpotShadowInfo constructor

const SpotShadowInfo({
  1. required List<Matrix4> matrices,
  2. required int firstTile,
  3. required int totalTiles,
  4. required int tileResolution,
})

Creates the layout record for one frame's spot shadows.

Implementation

const SpotShadowInfo({
  required this.matrices,
  required this.firstTile,
  required this.totalTiles,
  required this.tileResolution,
});