ShaderUniformFieldInfo constructor

const ShaderUniformFieldInfo({
  1. required String name,
  2. required ShaderScalarType type,
  3. required int offsetBytes,
  4. required int elementSizeBytes,
  5. required int totalSizeBytes,
  6. required int arrayElements,
  7. required int vecSize,
  8. required int columns,
})

Implementation

const ShaderUniformFieldInfo({
  required this.name,
  required this.type,
  required this.offsetBytes,
  required this.elementSizeBytes,
  required this.totalSizeBytes,
  required this.arrayElements,
  required this.vecSize,
  required this.columns,
});