look method

void look(
  1. Offset delta
)

Rotates the view by a drag delta (logical pixels). Horizontal drags turn, vertical drags pitch (clamped short of vertical).

Implementation

void look(Offset delta) {
  _yawGoal += delta.dx * lookSensitivity;
  _pitchGoal = (_pitchGoal - delta.dy * lookSensitivity).clamp(
    -pitchLimit,
    pitchLimit,
  );
}