debugBlackboardTexture method

Texture? debugBlackboardTexture(
  1. String key
)

A raw pipeline texture by blackboard key (ssao_texture, bloom_texture, selection_mask, ...), for debug visualization overlays. Null when the frame did not produce it, or unless the host opted into render-graph debugging (Scene.debugAllowRenderGraphCapture); the named getters above remain the supported surface for real effects.

Implementation

gpu.Texture? debugBlackboardTexture(String key) {
  if (!RenderGraphDebug.enabled) return null;
  return _context.blackboard.get<gpu.Texture>(key);
}