transmissionTexture property

TextureSource? get transmissionTexture

Specular transmission texture.

Implementation

TextureSource? get transmissionTexture => _transmissionTexture;
set transmissionTexture (TextureSource? value)

Implementation

set transmissionTexture(TextureSource? value) {
  if (identical(_transmissionTexture, value)) return;
  _transmissionTexture = value;
  _markMaterialDataDirty(variant: true);
}