transmissionTexture property
TextureSource?
get
transmissionTexture
Specular transmission texture.
Implementation
TextureSource? get transmissionTexture => _transmissionTexture;
set
transmissionTexture
(TextureSource? value)
Implementation
set transmissionTexture(TextureSource? value) {
if (identical(_transmissionTexture, value)) return;
_transmissionTexture = value;
_markMaterialDataDirty(variant: true);
}