specularTexture property

TextureSource? get specularTexture

Dielectric specular weight texture.

Implementation

TextureSource? get specularTexture => _specularTexture;
set specularTexture (TextureSource? value)

Implementation

set specularTexture(TextureSource? value) {
  if (identical(_specularTexture, value)) return;
  _specularTexture = value;
  _markMaterialDataDirty(variant: true);
}