specularTexture property
TextureSource?
get
specularTexture
Dielectric specular weight texture.
Implementation
TextureSource? get specularTexture => _specularTexture;
set
specularTexture
(TextureSource? value)
Implementation
set specularTexture(TextureSource? value) {
if (identical(_specularTexture, value)) return;
_specularTexture = value;
_markMaterialDataDirty(variant: true);
}