specularColorTexture property
TextureSource?
get
specularColorTexture
Dielectric specular color texture.
Implementation
TextureSource? get specularColorTexture => _specularColorTexture;
set
specularColorTexture
(TextureSource? value)
Implementation
set specularColorTexture(TextureSource? value) {
if (identical(_specularColorTexture, value)) return;
_specularColorTexture = value;
_markMaterialDataDirty(variant: true);
}