specularColorTexture property

TextureSource? get specularColorTexture

Dielectric specular color texture.

Implementation

TextureSource? get specularColorTexture => _specularColorTexture;
set specularColorTexture (TextureSource? value)

Implementation

set specularColorTexture(TextureSource? value) {
  if (identical(_specularColorTexture, value)) return;
  _specularColorTexture = value;
  _markMaterialDataDirty(variant: true);
}