diffuseTransmissionTexture property

TextureSource? get diffuseTransmissionTexture

Diffuse transmission weight texture.

Implementation

TextureSource? get diffuseTransmissionTexture => _diffuseTransmissionTexture;
set diffuseTransmissionTexture (TextureSource? value)

Implementation

set diffuseTransmissionTexture(TextureSource? value) {
  if (identical(_diffuseTransmissionTexture, value)) return;
  _diffuseTransmissionTexture = value;
  _markMaterialDataDirty(variant: true);
}