diffuseTransmissionTexture property
TextureSource?
get
diffuseTransmissionTexture
Diffuse transmission weight texture.
Implementation
TextureSource? get diffuseTransmissionTexture => _diffuseTransmissionTexture;
set
diffuseTransmissionTexture
(TextureSource? value)
Implementation
set diffuseTransmissionTexture(TextureSource? value) {
if (identical(_diffuseTransmissionTexture, value)) return;
_diffuseTransmissionTexture = value;
_markMaterialDataDirty(variant: true);
}