anisotropyTexture property

TextureSource? get anisotropyTexture

Anisotropy direction and strength texture.

Implementation

TextureSource? get anisotropyTexture => _anisotropyTexture;
set anisotropyTexture (TextureSource? value)

Implementation

set anisotropyTexture(TextureSource? value) {
  if (identical(_anisotropyTexture, value)) return;
  _anisotropyTexture = value;
  _markMaterialDataDirty(variant: true);
}