anisotropyTexture property
TextureSource?
get
anisotropyTexture
Anisotropy direction and strength texture.
Implementation
TextureSource? get anisotropyTexture => _anisotropyTexture;
set
anisotropyTexture
(TextureSource? value)
Implementation
set anisotropyTexture(TextureSource? value) {
if (identical(_anisotropyTexture, value)) return;
_anisotropyTexture = value;
_markMaterialDataDirty(variant: true);
}