SceneProperty class Scene graph
Marks a field as an editable component property.
The bare form derives the property kind from the field's declared type; the typed variants pin the kind and add kind-appropriate options.
Constructors
-
SceneProperty({String? group, List<
String> formerNames = const [], bool transient = false}) -
const
Properties
-
formerNames
→ List<
String> -
Prior names of this property, accepted when loading older documents.
final
- group → String?
-
The collapsible inspector section this property belongs to.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- transient → bool
-
Schema-visible but never persisted (runtime state, or code-provided).
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited