getNextSwapchainColorTexture method
Returns the next 8-bit swapchain color texture for view viewIndex at
size, advancing that view's frame. The ring (and the view's
transient pool) are dropped and rebuilt whenever size changes from
the view's previous call.
Implementation
gpu.Texture getNextSwapchainColorTexture(Size size, [int viewIndex = 0]) =>
_view(viewIndex).nextSwapchainColor(size);